It’s been an interesting week here at QCF Design. Most of the team is gearing up for another trip to GDC in San Francisco, so we’ve been furiously working to get as much done as possible before we head off. We’ve given our welcome page a facelift in anticipation of doing some advertising (Go check […]
Thank you, Desktop Dungeons community, for warming these blackened old rocks that we laughingly refer to as a “hearts”. After posting about the e-mails that we’d been sent, several community members stepped forward, like superheroes emerging from a fresh brush with a radioactive insect, to ask if they could buy Kevin a copy of the […]
As most of you know by now, Desktop Dungeons was made free-to-play for the week of GDC … and (baring some early e-mail snafus) it was a huge success. Over 3500 free accounts were created during the free period, and over 100000 dungeons were raided, assaulted and looted. Far more that we ever anticipated. We […]
So the Desktop Dungeons E3 demo has been down since Friday morning, and we’ve been busily seeing what people liked/disliked about the very small taste we gave them of the full. Thanks everyone who played, and we hope you enjoyed it enough to pre-order and get yourself into the beta.
We’ll keep this brief. You have 3 days to play as much Desktop Dungeons as you can. It’s our brand new E3 demo build, and you can get to it by hitting that big ‘Play!’ button in the top left of the site. The demo runs directly in your browser, using the Unity web player. […]
Only part of the QCF team is able to make it to E3 this year, so we figure there’s a good chance that not all of the DD community will make it there either. This situation is vastly unfair … so we’ve gotta do something about it. After throwing out some magnificently expensive and incredibly […]