Free for GDC ends…

The GDC has ended. We have fled San Francisco and the indie hostel will once again have free IPs. Unfortunately this means that the Free for GDC period is coming to an end as well. 2233 people took the opportunity to take a look at where Desktop Dungeons is now, it is our sincerest wish […]

Beta Free For GDC!

Click here to sign up and play the Desktop Dungeons beta for free until the 31st of March! Our annual pilgrimage to the GDC in San Francisco has begun (in fact, it’s well enough underway that we’ve had nearly enough time to recover from our 29hr transit) and, as is our custom, we’re throwing open […]

Hammering in the Deep

This blog post was hastily penned down in the midst of a catastrophic meltdown within the Kingdom. An ancient, evil entity known as the Server has risen up and cast the realm under its vile shadow, leaving even the most powerful Kingdom Administrators stranded and confused. It is uncertain whether these written words will ever […]

A wild HTML-based Desktop Dungeons appears!

A few months ago, a Desktop Dungeons fan by the name of Laurent Vaucher emailed us to say he was working on an HTML5 version of the alpha as a side project. Once we’d successfully calmed our crack squad of attack lawyers, we sent him the source code for the GM version of the game […]

Desktop Dungeons is an IndieCade 2011 Finalist

The IndieCade 2011 Finalists have been announced and we’re proud to say that Desktop Dungeons is one of them! We’ve known for about 2 weeks now (and keeping hush was proving pretty difficult). We’ve been making plans to get to Culver City for the festival, so Marc and Danny will be there, being odd and […]

Beta Update: Poke ye not the ancient ones

Sometimes balance is a difficult and dangerous thing. Our latest balance ideas involving Dracul: “Hey, what if we make some of his boons crash the game in order to discourage their use?” may not have been the best ideas ever, no matter how good they seemed at the time. Let’s hope that the other changes […]

Beta update: Magical mystery tour

Our Questonomy experts have been sorely vexed recently, shouting into their speaking tubes about magical item value propositions and current vs amortised earning potentials. Generally we have no idea what they’re saying at the best of times, but they sure seem to be excited about the new dungeons that the Explorers Guild has discovered right […]

Beta update: screw you, monks

The gods are at it again. This time, they’re demanding more worship in exchange for boons, presumably because they feel like they’re being taken for granted or something. The Ministry has blamed this whole divine mess on a bunch of showboating Monks achieving enlightenment and promptly murdering everything in sight, so they’re sending the smarmy […]

New Desktop Dungeons version detected!

Another day, another Halfling Priest mercilessly slaughters his way through otherwise innocent undead while we lob more bug-fixes at you (actually we just couldn’t find a better image, so this is the next best thing). The fixes should start coming a little slower next week, letting us get back to delivering more delicious content… That’s […]

Desktop Dungeons Beta updates begin!

So, after an exceedingly entertaining weekend and a tense release period in which several things we’d rather not mention collided with air-redistribution devices, it’s time for the first update to the beta. Which should have happened utterly seamlessly – all you need to do is keep playing Desktop Dungeons and next time you access game […]